

In his first Flash game, Too Many Ninjas (2007), players defended their immobile ninja avatar against oncoming ninjas.


He taught himself to program and design games in 2006 from online tutorials while working on his philosophy dissertation. Career įoddy has said that his best design work happened while he was procrastinating from other work. He also said that the touring life of waiting and partying did not fit his personality. Foddy enrolled in a doctoral degree in philosophy in late 2003 at the University of Melbourne with an interest in cognitive science and human addiction and left Cut Copy in 2004. When his duties to the band conflicted with his philosophy studies, he chose the latter. Foddy played bass, despite having little experience. Whitford was the sole writer for the first album but reached out to friends to expand the band. He studied philosophy in college and was working as a research assistant in the field when his childhood friend, Dan Whitford, started the Australian electronic group Cut Copy. His most famous game aside from QWOP is Getting Over It with Bennett Foddy, a philosophical, physics-based platform game released in 2017.īennett Foddy was raised in Australia. He later became an instructor at the NYU Game Center. During his postdoctoral research at Princeton University and time on staff at Oxford University, Foddy developed games of very high difficulty including QWOP (2008), which became an Internet sensation at the end of 2010 with the rise of new online social sharing tools. Raised in Australia and trained as a moral philosopher on topics of drug addiction, Foddy was a bassist in the electronic music group Cut Copy and a hobbyist game designer while he finished his dissertation.

Foddy at the 2018 Game Developers Conferenceīennett Foddy is an Australian video game designer based in New York.
